Harvestables Overhaul

Requires: Base game, cats & dogs, outdoor retreat, Vampires

These are overrides for the harvestables currently in-game. See below for details.

Not Compatible With EP05 – Seasons

Mesh, Texture, & Tuning Edits:

  • Flowers:
    • Bird Of Paradise
    • Bluebells
    • Chrysanthemum
    • GP01 – Chamomile
    • GP01 – Toxic Chamomile
    • GP04 – Wolfsbane
    • Rose
  • Fruit
    • Blackberries
    • Dragonfruit
    • GP01 – Elderberry
    • GP01 -Toxic Elderberry
    • GP01 -Huckleberry
    • GP01 -Muckleberry
    • Grapes
    • Lemon
    • Pomegranate
    • Strawberry
    • Tomato
  • Herbs:
    • Basil
    • Parsley
    • Sage
  • Veggies:
    • Spinach
    • Carrot
    • GP01 – Garlic
    • Onion

Category Edits ONLY: 

  • Flowers:
    • Death Flower
    • EP04 – Catnip
    • EP04 – Madnip
    • EP04 – Napnip
    • EP04 – Nuzzlenip
    • Fang Flower
    • GP01 – Fireleaf
    • GP01 – Poison Fireleaf
    • Lily
    • Orchid
    • Snapdragon
    • Tulip
  • Fruit & Veggies:
    • Apple
    • Bonsai Buds
    • Cherry
    • Cowplant Berry
    • Forbidden Fruit
    • Glow Orb
    • GP01 – False Morel Mushroom
    • GP01 – Morel Mushroom
    • GP04 – Plasma Fruit
    • Growfruit
    • Mushroom
    • Pear
    • Plantain
    • Quill Fruit
    • Trash Fruit
    • UFO Fruit
    • Potato

Working on my farmers market set, I realized that the whole gardening experience just wasn’t immersive enough for me. All of the plants in the garden look the same and quite a few of them don’t look anything like what they would in real life. So I ended up overhauling like half of the harvestables!

You can find all of the harvestables in Appliances > Outdoor Cooking with the showhiddenobjects cheat or you can purchase them at the Grocery Stall from City Living. I’ve added some custom buffs to a few of them, you’ll have to play around with them to find out which ones! Please note plants already in-world may not have the new meshes/textures after installing these but once you have planted them in your garden they should look like the images above.

These are going to lay the foundation for some of my custom harvestables, and later, some sets that come with custom recipes so keep an eye out for them! 

Note: ‘Category Edits Only’ means the only change I made was where the harvestable shows up in the catalog.

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27 thoughts on “Harvestables Overhaul

    1. I was thinking the same thing, I have to remove it all from my game, such a shame and it looks like it wont be for a while yet, or perhaps it wont. Sesons has been out for 7 months and still no update 🙁

      1. I’m still working on them, as I said it’s process to make them now with seasons and there are still issues with Sims4Studio importing/exporting information properly. Unfortunately no one besides me has taken the time to actually look into the functioning parts of harvestables to make them fully compatible with seasons and I’m essentially doing this all on my own so it will take time. If you’re interested in seeing them done faster or using what I’ve completed so far you can support me by becoming a Patron.

  1. Hey, I love this mod (especially the dragonfruit one omg), but since the latest update, the ‘garden overhaul’, the plants just disappear after my sim plants them. I’ve removed the mod and now the plants show up as normal again.

      1. Oh yes, all of my mods are working fine except for this one and couple of trait cc’s that I have already taken out. I just got out of work, but let me do the 50/50 thing just to re-check and make sure there isn’t another mod conflicting that I missed.

  2. Hi, sorry to bother you, but I wanted to let you know that the potato override has the plant showing up as a sweet potato and not a regular potato. The potato itself is listed properly before it’s planted, but the plant after being planted is listed as a sweet potato. I tried it three times to make sure I wasn’t accidentally planting a sweet potato, lol.

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